Systems
Transcendence — S rank or nothing
Timed, graded dungeons. From roughly 1650 gear score the next big step, and the source of your arcana cards.
Values from the TW version, not yet verified against the EU version1 min
Transcendence is where the game changes for you. Up to here it was about building. From here it is about execution.
What it is
Timed dungeons with a grade at the end. You need S rank to advance through the stages. A B is not enough, and neither is an A.
That sounds harsh and it is. It also means progress does not hang on luck, but on whether you can run it cleanly.
When to start
From roughly 1650 to 1700 gear score.
Why it is worth it
Because of the arcana cards.
Early stages give you common and rare cards. That sounds like little, but it is the single biggest power spike in this stretch: with five filled card slots we are talking about the order of 180 to 200+ gear score.
For where you are standing right now, that is enormous.
The order
- Run early stages until all five card slots hold green cards
- Only then push higher stages for blue cards
Five green cards are worth more than two blue cards and three empty slots. Breadth before depth — the same principle as enhancement while levelling.
In short
- Start around 1650–1700 GS, not earlier
- S rank is mandatory; anything below advances nothing
- All five slots green first, then work up to blue
- Takes you towards 1900–2000 GS