Activities
Strongholds — the engine for your belt
Without strongholds your belt stands still, no matter how much else you play. Why they sit near the top in the build-up phase.
Values from the TW version, not yet verified against the EU version1 min
Strongholds are the least spectacular entry on your weekly list and at the same time one of the most important.
Why they sit near the top
Because they are the route to the belt. Not a route — the route.
The belt is one of very few gear slots that stays with you from level 45 well into the endgame. It does not get replaced by drops and does not get outclassed by the next dungeon. It only grows through strongholds.
Which means the reverse: leave strongholds alone and the belt stands still. No matter how many hours you put in elsewhere.
Where they fit
In the build-up phase between level 45 and roughly 1600 gear score, several things run in parallel. Strongholds belong to the group you should not postpone:
| Can wait | Cannot wait |
|---|---|
| Improving stopgap gear | Strongholds → belt |
| Saving up kina | Feathers → revelation amulet |
| Cosmetics | Regional quests → Devenian boards |
Everything in the right column builds permanent power. Everything on the left is comfort.
In short
- The only way to progress the belt
- Belongs to the non-postponable group of the build-up phase
- Unspectacular to play, decisive in hindsight